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University of Science and Technology of China (USTC)
School of Artificial Intelligence and Data Science | 2025.9 - 2028.7
M.Phil in Intelligence Science and Technology - Artificial Intelligence
Postgraduate Recommendation | Advisor: Prof. Jingrun Chen
中国科学技术大学人工智能与数据科学学院智能科学与技术学术型硕士 -
Southwest University (SWU)
Top Talent Program - Yuan Longping Academy | 2021.9 - 2025.7
B.Eng in Computer Science and Technology
Average Score: 91.3 / 100 | Advisor: Prof. Xiaofang Hu
西南大学袁隆平书院(拔尖人才培养计划)计算机科学与技术工学学士 -
University of California, Los Angeles (UCLA)
Visiting Student in Data Science | 2022.9 - 2023.1
Jointly funded by the Southwest University International Office Overseas Exchange & Study Special Grant and the Yuan Longping College Special Scholarship for Overseas Visiting Study (First-Class), earning a GPA of 4.0 / 4.0
加州大学洛杉矶分校数据科学项目访问学生
Welcome to my homepage! I am Providence / 洪少观:
I am a second-year Integrated M.Phil - Ph.D Candidate at the School of AI & DS, University of Science and Technology of China (USTC), advised by Prof. Jingrun Chen, and I also collaborate with associate researcher Congcong Zhu. If everything goes well, I will transfer to the USTC - CityUHK Joint Ph.D Degree Program in Fall 2027, co-advised by Prof. Gerhard Petrus Hancke and Prof. Rynson W. H. Lau at Department of Computer Science. I received my B.Eng degree with Honors in Computer Science from Yuan Longping Academy at Southwest University (SWU) in 2025.
My research centers on Physical Constitutive Representation Learning, with two main directions. The first is Physical Intelligence, bridging embodied simulation and real-world interaction to build interactive world models. The second is 3D Asset Generation for Game Physics Engines, focusing on reconstructing and generating 3D assets for physically based rendering, alongside feed-forward world reconstruction. I have published 2 first-author papers at conferences or journals such as AAAI 2026 and IJCNN 2024, and have also published 2 co-author papers, such as in RSS 2026.
I welcome research collaborations and opportunities to exchange ideas. I also welcome conversations about science fiction, classical Chinese poetry, and music composition. I am especially fond of Yu Li (李煜) and Guan Qin (秦观), and often return to Renjian Cihua (人间词话).
My favorite films are Dune and Ready Player One. I hope to one day build an OASIS of my own.
“胭脂泪,相留醉,几时重。自是人生长恨水长东。”
“尽道有些堪恨处,无情,任是无情也动人。”
"This is the 'OASIS' world, where the only limit is your own imagination."
Email Email: HaoqinHong@outlook.com (Preferred) haoqinhong@mail.ustc.edu.cn Phone/WeChat: (+86) 18728425682
Address Tianchen Road, High-tech West District, Chengdu, Sichuan Province, China, 611731
News
- [2026.09] I will join Kuaishou KlingAI Research as a Multimodal Video Generation Algorithm Intern in October 2026, working with the Embodied AI Foundation Model Team and focusing on embodied simulation and pre-training.
- [2026.05] I will start a research internship at miHoYo / HoYoverse (Jul 2026 - Aug 2026).
- [2026.04] One co-authored paper, developed in collaboration with Xense Robotics, was accepted to RSS 2026. Congratulations to Zhemeng Zhang @ MMLab - HKU.
- [2026.02] I will start a research internship at UBISOFT La Forge (Feb 2026 - Jul 2026).
- [2026.01] I have been admitted to the Tencent Game Engine Graphics Research Talent Program.
- [2025.11] One first-author paper was accepted by AAAI 2026.
- [2025.09] I will start a research internship at iFLYTEK Spark-LLM (Sep 2025 - Jan 2026).
- [2025.09] One co-authored paper, developed in collaboration with JD Explore Academy, was accepted by Neurocomputing 2025.
- [2024.03] One first-author paper was accepted by IEEE WCCI - IJCNN 2024 Oral.
- [2023.05] We won First Prize in the National University Robot Competition - DJI RoboMaster University League. Congratulations to the SWU GKD team on finishing third at the Southwest regional event!
Publications & Awards
Publications
(* Equal contribution, † Corresponding author, ‡ Project leader)A total of 6 publications, including 4 as the first author.
MorphTwin: Discovering and Morphing Material Responses from Videos for Interactive Physical Twins.
PhysWonder: Building Simulation-Ready Worlds Where Deformation Dynamics Reveal Constitutive Response.
CCSPNet-Joint: Efficient Joint Training Method for Traffic Sign Detection Under Extreme Conditions.
Attaining Hardware-Efficient Inference in Memristor-Based Transformer Accelerator via Network Redesign.
Selected Awards
Honors and Awards
- [2025.10] USTC First-Class Master's Academic Scholarship.
- [2025.06] Outstanding Individual in Innovation Capability in Chongqing.
- [2025.06] Outstanding Graduates in SWU.
- [2025.06] Outstanding Undergraduate Thesis of SWU.
- [2025.03] SWU Hanhong Foundation Student Success Scholarship. (One of the Highest Graduation Honors)
- [2024.06] SWU First Class Scholarship.
Competition Awards
- 🥉 Bronze Medal in Kaggle Research Competition: NeurIPS - Open Polymer Prediction 2025.
- 🥉 Bronze Medal in Kaggle Research Competition: CVPR 2025 Workshop - Image Matching Challenge.
- 🥉 Bronze Medal in Kaggle Research Competition: Google - Fast or Slow? Predict AI Model Runtime.
- 🏅 National First Prize in the DJI RoboMaster University League.
- 🏅 National First Prize in the China Robotics and Artificial Intelligence Competition.
- 🥈 National Second Prize in the China Undergraduate Mathematical Contest in Modeling.
- 🥉 National Third Prize in the "Challenge Cup" Specialized Competition - Huawei Track.
- 🏅 Provincial First Prize in the National Undergraduate Electronics Design Contest.
Real-Time Robotic Object Detection and LiDAR 3D SLAM for Navigation.
Education Experience
Internships and Projects
Internship Experience
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Kuaishou Technology · KlingAI Research - Embodied AI Foundation Model Team
Multimodal Video Generation Algorithm Intern | Oct 2026 - Present
快手(北京)科技有限公司 · 可灵 AI 视频模型部具身智能基座模型团队多模态视频生成算法实习生 -
miHoYo / HoYoverse · Fundamental Technology Research Team
Researcher (Intern) in Game Engine AIGC Technology | 2026.7 - 2026.8
米哈游(上海)科技有限公司基础技术研究团队游戏引擎 AIGC 技术研究员 -
UBISOFT Global Research & Development · UBISOFT La Forge Team
Student Researcher in World Building & Rendering | 2026.2 - 2026.7
育碧娱乐软件公司全球研发部门(中国工作室)La Forge 团队世界重建和渲染方向学生研究员 -
iFLYTEK Research & Development Group · Spark-LLM Foundation Model Team
Assistant Research Algorithm Engineer in Multimodal-LLMs Post-Training | 2025.9 - 2026.1
讯飞星火大模型基座模型团队多模态大模型后训练方向助理算法研究工程师
Presentative Research Projects
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Advanced Game Technology Department, Tencent Interactive Entertainment Group (IEG)
Tencent Game Engine Graphics Research Talent Program | 2026.1 - 2026.7
Applications of World Models based on 3DGS in Game UGC Development
腾讯游戏引擎图形学实践精英人才培养计划 -
Suzhou Institute for Advanced Research, USTC
Leader of Innovation Training Program | 2026.6 - Present
Towards World Models: Physics-Aligned Generative Platform for Spatial Intelligence
中国科学技术大学苏州高等研究院创新创业项目负责人 -
National Astronomical Observatory, Chinese Academy of Sciences
Leader of Innovation Training Program | 2023.3 - 2024.7
Generative Astronomical Multimodal Model for IR-Optical Cross-Retrieval
中国科学院大学生创新实践训练项目("科创计划")负责人
Open-Source Projects
Additional Information
Research Collaborators
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Congcong Zhu [homepage]3D Vision, Embodied AI
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Tianyu Huang [homepage]World Models, Video Generation
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Zhi-Li Zhou [homepage]Theoretical Physics
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Zhemeng Zhang [homepage]Tactile-Based Robotics Manipulation
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Yuzhuo Chen [homepage]Video Generation, AIGC Safety